Aaron Sowd and Trevor Goring have a lot to say about the art of narrative storytelling. Aaron’s worked on movie storyboarding and concepting for Steven Soderbergh and Michael Bay, comics for Marvel and DC, art for Apple and Netflix, designs for theme parks and video games, and illustrations for the New York Times and People Magazine. Trevor’s been doing film and TV concepts and boards for decades with directors such as Steven Spielberg, Bryan Singer, and Michel Gondry and on fan favorites like Watchmen, X-Men, Twilight, and Lost, plus plenty of comics art, ad illustrations, and game design. Both were special guests at last month’s WonderCon, Southern California’s warm-up to the summer’s San Diego Comic-Con.
They appeared on the Art Directors Guild panel titled “Illustrators who Work in Two Worlds” to discuss the ups and downs of illustrating for print and film media. The moderator, filmmaker Chris Brandt, praised Aaron’s and Trevor’s no-holds-barred revelations about the working lives of “sequential illustrators.” And since they’d barely warmed up by the end of the session, here’s my follow-up conversation, in which they cover their formative influences, their interactions with directors, and their insights about the future of comics and storyboarding.